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Scribblenauts Guide Puzzle Solutions 1-7 - 1-11Scribblenauts Walkthrough The Gardens, Solutions for Puzzle Levels
Having trouble finding the right word? This Scribblenauts Walkthrough and Guide features solutions lists for World 1, The Gardens, with hints, tips, and strategies.
Scribblenauts offers truly unique, open-ended, "emergent gameplay" for the Nintendo DS Lite / DSi handheld gaming systems by developer 5th Cell. The main character Maxwell must solve puzzles by summoning objects, creatures, and people using the DS Stylus and writing the objects to make them spring to life. Write "Vampire" and a Vampire appears, write "Holy Water" and Maxwell can throw Holy Water at the Vampire to kill him. Read on for solutions lists, hints, tips, and strategies for the first half of the puzzle levels in World 1, The Gardens, for Scribblenauts on Nintendo DS / DSi. Looking for solutions to Puzzle levels? Then check out the solution lists in World 1 Action Solutions 1-7 - 1-11. World 1 The Gardens Puzzle Level 1-7 SolutionsDifficulty: 1 star, Par: 2, Hint - Help him do his job! Easy Solutions: Maxwell must help the poor, empty-handed lumberjack to cut down the tree. Giving the lumberjack a Chainsaw, Saw, or Knife works just fine. For a more exotic solution, Laser Sword will also work. Crazy Solutions: Lumberjacks have hard work. Maxwell can let this one take it easy by writing Termite. The termite will automatically chop down the tree while the man takes it easy. World 1 The Gardens Puzzle Level 1-8 SolutionsDifficulty: 2 Star, Par: 3, Hint - Clean up the park and get rid of the fly! Easy Solutions: Maxwell can take out that fly with a Fly Swatter, or just about any other weapon such as a Baseball Bat or Sword. Then, it's just a matter of cleaning up the park by placing the trash in the trash bin. To reach the one in the tree, Maxwell can use a Ladder or a flying object such as Jetpack or Winged Shoes. Crazy Solutions: The game does not specify that Maxwell must dump the garbage in the trash can. Summoning a Black Hole will get rid of the fly and all of the trash, along with Maxwell if he's standing too close. Alternatively, fire objects such as a Lava Spout work well at disposing flies and garbage. World 1 The Gardens Puzzle Level 1-9 SolutionsDifficulty: 1 Star, Par: 2, Hint - Knock em all off without cheating or guns! Easy solutions: Throwing a Baseball, Bowling Ball, or Rock can knock down those bottles with ease. Or, dropping something heavy on the bottles, such as a Bull, is even easier. Crazy Solutions: Writing Fire and then placing it on the support beams causes the bottles to topple over. Also, even though guns are not allowed, nothing is stopping Maxwell from summoning a Catapult and knocking out those bottles one at a time! It makes for great target practice. World 1 The Gardens Puzzle Level 1-10 SolutionsDifficulty: 2 Star, Par: 3, Hint - Protect the food, but don't upset the hippie by hurting the ants! Easy Solutions: This level is deceitfully simple. All Maxwell has to do is pick up the sandwhich and stand in place, no words are even necessary. Crazy Solutions: Placing the sandwhich inside a Lunch Box or Picnic Basket will protect it from the ants, or, writing in a large object such as a Boulder or Wall can block the ants' path. World 1 The Gardens Puzzle Level 1-11 SolutionsDifficulty: 2 Star, Par: 4, Hint - Return these flowers to her in her basket! Easy Solutions: A Bear, Alligator, or Crocodile work well for taking out the Bee and the Piranha. Once the threats are eliminated, Maxwell needs to get the flower from the water and the one above. To avoid the risk of short-circuiting, Maxwell should avoid words like Jetpack to fly, and instead use Magic Broomstick, Magic Carpet, or Winged Shoes. Carrying the basket with will eliminate the need for back-and-forth trips. Crazy Solutions: Summoning the god Cthulu makes short work of the Bee and Piranha. And using a Fan to blow the flower off the cliffside can save some time. The Gardens Solutions 1-7 - 1-11 ConclusionScribblenauts features nearly infinite solutions to it's myriad of puzzles. Need to get the creative juices flowing? Reading up on world lists might help. Be sure and check out the Scribblenauts Creatures List to get some ideas.
The copyright of the article Scribblenauts Guide Puzzle Solutions 1-7 - 1-11 in Video Game Simulators is owned by Bradley Kairis. Permission to republish Scribblenauts Guide Puzzle Solutions 1-7 - 1-11 in print or online must be granted by the author in writing.
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